#ifndef CUBO_H
#define CUBO_H
#include  <mainwindow.h>
#include <QGLShaderProgram>
#include "Object3D.h"


class Cubo : public Object3D
{
    Q_OBJECT
    QGLShaderProgram program;


public:
    explicit Cubo(const QVector3D& center = QVector3D(),
                    QObject *parent = 0);

private:
    virtual void drawGeometry(void);

};


#endif // CUBO_H
